Here are links and reviews/results of the blender tutorials available
from the Blender Web Page, and
Started with Blender page.
The best place to
start is at the beginning, and this is the exact order in which I did
these tutorials. I suggest you stray very little from this order.
Have fun trying
By the way, on
your journey to Blender, I wish to impart some valuable advice: SAVE
OFTEN. I know you've heard this before, but this time, it's not only to
prevent losing your work if there's a power outage or something
similar, it's to get more comfortable trying new things. One nifty
thing about Blender is that using the file menu, you can easily restore
the last-saved version of your project. So you can effectively botch
the entire thing, and restore all with a click of the mouse. I strongly
encourage it for that reason.
This is the goal for the reflections tutorial.
I didn't think this tutorial was very good for a
is my review, and suggested suppliment to doing this one.
This is the goal for the winter scene
I thought this tutorial was excellent. It was very
written for a
beginner, and here is what I
This is the goal for the subsurf
This tutorial was written by the
same guy that did the winter
scene. It is
just as clear and fun to do. Isn't it amazing how
fast we can
make cool stuff in Blender? Here's
what I got.
NOTE: The time has
come for another bit of advice.
By this time, you've seen a little bit
you need to start making some
seriously pretty things.
Can you feel it? Texture mapping
is coming up!
Don't feel bad if you're not
with materials and lighting yet. That
playing (I mean, practicing) with
stuff you already
have (remember the Save Often
What I'm saying is to start a
collection of pictures:
pictures of bricks, marble, sky,
water, anything and everything
you think you'll
need soon! There's tons of stuff
online. And feel
free to try making your own if you
This is what the goal was for the Hillside tutorial.
This was a very nicely written,
and very short tutorial.
The goal is to give a little
practice with Edit Mode, selecting,
moving, grabbing, and scaling.
Finally, it lets you do a texture
map. It's very nice for a
beginner. If you're like me, and have done
the other three before trying
this, this should be a quick project.
But no less fun! Here's what I got.
This was the goal for the Eyeball tutorial.
This tutorial was cool. It's simple and well
Where are the other parts, you ask? Under
construction, I answer.
This was the goal for Building a
This is part one of two castle tutorials by Bart Veldhuizen. I think
of it as one big tutorial, and I did them as
such. I had a great time.
This is the goal for texturing
your castle nicely.
Since, as I said, I did these two
tutorials together, I only
finished product to show you. :)
NOTE: At this
point, textures and materials should be easy
enough to do. You should be wondering about
things. Like lighting. Or animation. Hmm.
I should mention that.
wish I could say I found the world's greatest animation
tutorial for beginners (such as myself) online, but I'd be lying.
I found some nice ones, don't get me wrong, but they were more
along the lines of "do this" and then "now set this" to which my
only question was HOW?
So I went back to the book! The "Blender Basics: A
Tutorial Book" I started with on day one! (If you haven't
downloaded it yet, DO!)
Looking through the Intro-to-Animation section, (starts page 45),
I was able to learn what a key frame was and how to make one.
Using key frames, and becoming very friendly with the "i" key,
I was able to make my first animation. The following is a tutorial
for the fellow beginner. Enjoy.
One parting word: The book above is really an excellent resource.
I suggest using it as a suppliment to the online tutorials for
successful Blender use.