Next: Edging
Up: Emergent Behaviors
Previous: Topological games
Fig. 3.34 shows an agent combining different behaviors: wandering,
wall following, obstacle avoidance, space-filling turns, to win a game.
Figure 3.34:
Emergent Behaviors R. 5210008
displays different emergent behaviors in this match. In the first part of the
game it uses a combination of wandering and obstacle avoidance strategies, cutting
off the arena in small spaces (left). As the game progresses, a combination
of tight turns and wall following help make the most out of a more confined
situation (right) (black=agent, gray=human).
|
Pablo Funes
2001-05-08