Artificial Life

This is indeed Life itself!
E. A. Poe

With the capability to dynamically calculate the equations that describe natural phenomena as well as any other equations, computer domains constitute curious worlds where virtual entities -software `agents'- move, learn, reproduce or die.

These issues constitute the field of Artificial Life. Should we consider that a group of different Tron player species playing thousands of games per second, evolving through time in search of predomination, have some kind of life of their own? Will their fates be able to tell us something about life and evolution in the real world?

While these questions are still unanswered, we can relax, slow down the simulation, and simply enjoy watching the show that these little creatures make on our computer screens. Or we can dive into their world by defying an evolved computer player to a live or die Tron contest.


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