Ficici, S.G., Parkes, D.C., and Pfeffer, A. (2008) Learning and Solving Many-Player Games through a Cluster-Based Representation, 24th Conference on Uncertainty in Artificial Intelligence (UAI).
Ficici, S.G. and Pfeffer, A. (2008) Modeling how Humans Reason about Others with Partial Information, Seventh International Conference on Autonomous Agents and Multiagent Systems (AAMAS).
Ficici, S.G. and Pfeffer, A. (2008) Simultaneously Modeling Humans' Preferences and their Beliefs about Others' Preferences, Seventh International Conference on Autonomous Agents and Multiagent Systems (AAMAS).
Ficici, S.G. (2008) Multi-Objective Optimization and Coevolution. In J. Knowles, D. Corne and K. Deb, editors, Multi-Objective Problem Solving from Nature: From Concepts to Applications. Springer, 2008.
Ficici, S.G. and Pollack, J.B. (2007) Evolutionary Dynamics of Finite Populations in Games with Polymorphic Fitness-Equilibria, Journal of Theoretical Biology, 247(3): 426-441.
Ficici, S.G. (2006) A Game-Theoretic Investigation of Selection Methods in Two-Population Coevolution, 2006 Genetic and Evolutionary Computation Conference, ACM Press.
Ficici, S.G., Melnik, O., Pollack, J.B. (2005) A Game-Theoretic and Dynamical-Systems Analysis of Selection Methods in Coevolution, IEEE Transactions on Evolutionary Computation, 9(6): 580-602.