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Distribution of Players

The global comparative performance of all players can be seen on the distribution curves (fig. 3.8). Here we have plotted all rated players, including those with just a few games. The fact that some agents curve have large RS values indicates that the coevolutionary engine that produces new Tron players, has managed to produce some players that are good against people. But at the same time, the wide spread of agent levels, from very bad to very good, shows us that there is a reality gap between playing against other robots and playing against humans: all agents that ever played against humans on the website were selected among the best from an agent-agent coevolutionary experiment that has been running for a large number of generations: our novelty engine. If being good against agents was to guarantee that one is also good against people, robots would not cover a wide range of capacities: they would all be nearly as good as possible, and so would fall within a narrow range of abilities.

  
Figure 3.8: Strength distribution curves for agents and humans.

\resizebox*{0.7\textwidth}{!}{\includegraphics{sab00/graph/ts2f01.eps}}



next up previous
Next: Are New Generations Better? Up: Results Previous: Analysis of Results
Pablo Funes
2001-05-08