Outline
1.
Measuring Progress
2.
SAB 98
3.
Fantastic Voyages
4.
Learning Game Playing
5.
Tron, the Game
6.
Tron, the animat
7.
Evolution of the win rate
8.
Who Played Who
9.
Paired Comparisons
10.
Paired Comparisons (cont.)
11.
Best & Worst
12.
Robots don't Learn
13.
Evolution of Tron Strength
14.
Tron vs Humanity
15.
Humanity is not Evolving
16.
Learning in human players
17.
Persistent Humans
18.
Fitness Function
19.
Fitness Problems
20.
Conclusions
21.
More...
22.
Scheme(2)
23.
System overview
24.
Analysis of champion animat (1)
25.
Analysis of champion animat (2)
26.
Background process' fitness function
27.
Shared fitness