Outline

    1. Measuring Progress
    2. SAB 98
    3. Fantastic Voyages
    4. Learning Game Playing
    5. Tron, the Game
    6. Tron, the animat
    7. Evolution of the win rate
    8. Who Played Who
    9. Paired Comparisons
    10. Paired Comparisons (cont.)
    11. Best & Worst
    12. Robots don't Learn
    13. Evolution of Tron Strength
    14. Tron vs Humanity
    15. Humanity is not Evolving
    16. Learning in human players
    17. Persistent Humans
    18. Fitness Function
    19. Fitness Problems
    20. Conclusions
    21. More...
    22. Scheme(2)
    23. System overview
    24. Analysis of champion animat (1)
    25. Analysis of champion animat (2)
    26. Background process' fitness function
    27. Shared fitness