Function\Action |
List |
Draw |
Gesture |
Store Information |
conventional view |
conventional view |
gestural expression |
Express Ideas |
expressing ideas |
expressing ideas |
expressing ideas and gestural expression |
Mediate interaction |
mediating interaction |
mediating interaction |
mediating interaction and gestural expression |
An
example of a list action is when a member of one group, "S2" writes
"slide or tap" at the top of the group page, in order to quickly
reference what the collaboration session was about later on (or to maintain
point of focus throughout the collaboration). The spatial location of this
phrase is not significant; it does not reference any objects.
Drawing
is pretty self-explanatory. One example is "S2" drawing a picture of
a news desk.
Hand
gestures are more difficult. For this study, incidental "twiddling"
and "fidgeting" was not taken into account. Only purposeful gestures
of communication were taken into account such as S3 tapping on the drawing of a desk and sliding their hand
across the pad of paper to illustrate the "tap and slide" concept of
the design.
Storing
includes "chunking" information for later reference. This can be done
with labeling, drawing an icon or even hand gestures. To "store" with
gestures members of a group often mimic each other’s gestures or create an
easily distinguishable gesture to signify some bit of information (i.e. the tap
and sliding of S2s finger)
Expressing
ideas interactively elicits responses from other members of the group. It is a
method of presenting/refining ideas (drawing a sketch), assimilating or refining
them further, signifying recognition (presentees mimicking the gestures of the
presenter), and then either concurring or presenting contrasting ideas.
The
drawing space can be used to mediate interaction by drawing the focus of the
group (i.e. someone actively circling a sketch or label on the pad to emphasize
what they are saying), or by mediating turn taking. An example of the latter is
when S3 moves his hand towards the pad commanding a turn in interaction.
It is
recognized that this is not a perfect delineation of all activity but it helps
in analyzing. Some actions might include more than one action and/or function,
i.e. when "S2" draws an arrow and writes "slide + tap".
"This is categorized as a draw action, even though the resulting artifact is
largely text." While the framework couldn't capture all the subtleties of
collaboration is allowed the researchers to identify trends in interaction.